leJOS
Initial release | August 6, 2000 |
---|---|
Stable release | v3.0
/ September 17, 2006 |
Written in | Java, C |
Platform | Cross-platform |
License | open-source (MPL) |
Website | lejos |
Initial release | January 6, 2007 |
---|---|
Stable release | v0.9.1
/ February 6, 2012 |
Written in | Java, C |
Platform | Cross-platform |
License | open-source (MPL) |
Website | lejos |
Initial release | January 14, 2014 |
---|---|
Stable release | v0.9.1
/ November 16, 2015 |
Written in | Java |
Platform | Cross-platform |
License | open-source (GPL v3) |
Website | lejos |
leJOS is a firmware replacement for Lego Mindstorms programmable bricks. Different variants of the software support the original Robotics Invention System, the NXT, and the EV3. It includes a Java virtual machine, which allows Lego Mindstorms robots to be programmed in the Java programming language. It also includes 'iCommand.jar' which allows you to communicate via bluetooth with the original firmware of the Mindstorm. It is often used for teaching Java to first-year computer science students.[1] The leJOS-based robot Jitter flew around on the International Space Station in December 2001.[2]
Pronunciation
[edit]According to the official website:
- In English, the word is similar to Legos, except there is a J for Java, so the correct pronunciation would be Ley-J-oss. If you are brave and want to pronounce the name in Spanish, there is a word "lejos" which means far, and it is pronounced Lay-hoss.
The name leJOS was conceived by José Solórzano, based on the acronym for Java Operating System (JOS), the name of another operating system for the RCX, legOS, and the Spanish word "lejos."
History
[edit]leJOS was originally conceived as TinyVM and developed by José Solórzano in late 1999. It started out as a hobby open source project, which he later forked into what is known today as leJOS. Many contributors joined the project and provided important enhancements. Among them, Brian Bagnall, Jürgen Stuber and Paul Andrews, who later took over the project as José essentially retired from it.
As of August 20, 2006, the original leJOS for the RCX has been discontinued with the 3.0 release. Soon afterwards, iCommand, a library to control the NXT from a Bluetooth-enabled computer via LCP, was released. This library made use of the standard Lego firmware. This library was later superseded by leJOS NXJ 0.8. In January 2007, a full port to the new Lego Mindstorms NXT was released as a firmware replacement. This is far faster (x15 or so) than the RCX version[citation needed], has more memory available, a menu system, Bluetooth support using the Bluecove library, and allows access to many other NXT features.[3]
In 2008, versions 0.5, 0.6 and 0.7 were released. In addition to numerous improvements to the core classes, the Eclipse plugin was released along with a new version of the tutorial. In 2009, there were 2 more major releases: 0.8 and 0.85. In May 2011 0.9 was released. Broadly speaking, the releases have concentrated on improvements to navigation algorithms, as well as support for numerous 3rd party sensors and the Eclipse plug-in.
In 2013, development began on a port to the Lego Mindstorms EV3 brick. In 2014, the 0.5 and 0.6 alpha versions were released. In 2015, beta versions 0.9 and 0.9.1 were released.
Since November 2014 leJOS is used in a slightly adapted version also in the open-source project Open Roberta.[4]
Architecture
[edit]leJOS NXJ provides support for access to the robot's I²C ports. This allows access to the standard sensors and motors (ultrasonic distance sensor, touch sensor, sound sensor and light sensor). Other companies, such as MindSensors[5] and HiTechnic[6] have extended this basic set by providing advanced sensors, actuators and multiplexers. leJOS NXJ includes Java APIs for these products.
By taking advantage of the object-oriented structure of Java, the developers of LeJOS NXJ have been able to hide the implementation details of sensors and actuators behind multiple interfaces. This allows the robotics developer to work with high-level abstractions without having to worry about details like the hexadecimal addresses of hardware components. The project includes implementations of the commonly used feedback controller, the PID controller and the Kalman filter noise reduction algorithm. leJOS NXJ also provides libraries that support more abstract functions such as navigation, mapping and behavior based robotics.
Here is a simple leJOS program:
import lejos.nxt.Motor;
import lejos.nxt.Button;
public class Example {
public static void main(String[] args) {
Motor.A.forward();
Button.waitForPress();
Motor.A.backward();
Button.waitForPress();
System.exit(1);
}
}
Community
[edit]Since the first alpha release of leJOS NXJ in 2007, the project has had a consistently active following.
- Between January 2007 and October 2011 there were over 225,000 downloads[7]
- In 2011 the downloads averaged between 4000 and 6000 a month [7]
- In 2011 over 500 topics were discussed in the forums. Each topic often generated several hundred posts.[8]
- Between May 2012 and March 2013 there were over 36,000 download of release 0.91[9]
The core development team has been a relatively small group. Contributions are accepted from other members of the community. Several of the interfaces to third party sensors and actuators have been contributed by members outside the core team. The platform has been used in university robotics courses, undergraduate research projects and as a platform for robotics research.
NXJ and the Java platform
[edit]As leJOS NXJ is a Java project, it builds on the wealth of functionality inherent in the Java platform. There are leJOS NXJ plugins for the two leading Java IDEs: Eclipse and NetBeans. Robotics developers can take advantage of the standard functionality of an IDE (code completion, refactoring and testing frameworks) as well as point-and-click implementation of NXJ functions: compiling, linking and uploading. A wealth of java open source projects (such as Apache Math) are likewise available to the NXJ robotics developer.
See also
[edit]References
[edit]- ^ Elouafiq, Ali (2012). "The Lego Mindstorms Robotics Invention Systems 2.0 Toolkit: A Study Case". arXiv:1204.1650 [cs.RO].
- ^ "Jitter on the NASA site". Archived from the original on 25 November 2010. Retrieved 5 December 2011.
- ^ "LeJOS, Java for Lego Mindstorms". Retrieved 4 November 2011.
- ^ Jost, Beate; Ketterl, Markus; Budde, Reinhard; Leimbach, Thorsten (2014). "Graphical Programming Environments for Educational Robots: Open Roberta - Yet Another One?". 2014 IEEE International Symposium on Multimedia. pp. 381–386. doi:10.1109/ISM.2014.24. ISBN 978-1-4799-4311-1. S2CID 8272806.
- ^ "Mindsensors". Retrieved 22 August 2012.
- ^ "HiTechnic Products". Dataport Systems, Inc. Retrieved 22 August 2012.
- ^ a b "Statistics from Sourceforge". Retrieved 2 December 2011.
- ^ "Statistics from NXJ forums". Retrieved 5 December 2011.
- ^ "Statistics from NXJ forums". Retrieved 10 March 2013.
Further reading
[edit]- Brian Bagnall (2011). Intelligence Unleashed: Creating LEGO NXT Robots with Java. Variant Press ISBN 0-9868322-0-0
- Brian Bagnall (2002). Core LEGO Mindstorms Programming. Prentice Hall PTR. ISBN 0-13-009364-5
- Giulio Ferrari et al. (2002). Programming LEGO Mindstorms with Java. Syngress. ISBN 1-928994-55-5
- Max Schöebel et al. (2015). Roberta - EV3 Programmieren mit Java. Fraunhofer Verlag. ISBN 978-3-8396-0840-1